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Ocean Floor Environment 07/Jul/2018 Price: € Description Preview: five rock meshes that makes use of displacement and tessellation, they also come with material instances to adjust the sand amount on top of vegetation is paintable using vegetation material has parallax enabled and contains two layers (just 6/16 texture and submarine wreckage has instanced materials which you can adjust the algae and sand eel is a skeletal mesh and has three animations while the fish schools use the particle Technical Details: Physically-Based Rendering: Yes Texture Size: Rocks and other bigger assets use 4096x4096 textures while effects use 2048x2048 and 1024x1024 textures Collision: Yes, automatically generated Vertex Count: Around 3000 for big static meshes and 1000 for smaler vegetation meshes LODs: 3 for detailed meshes Number of Meshes: 29 Number of Materials and Material Instances: 32 Number of Textures: 50 Number of Particles: 8 Engine Compatibility: PC, Mac Platforms Tested: PC Documentation Included: No Asset Store Marketplace Unreal Unity Manufactured by: 4.18-4.19 Product ID: 76704 33 0

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Ocean Floor Environment(exclu)


uploaded by Anon_57 , Last change: 07-07-2018
Published: , Price: 33 USD - Size: 1 GB

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Product description

Price: € 33.08
Description

Preview: https://www.youtube.com/watch?v=pDb5djBOWe0

Contains five rock meshes that makes use of displacement and tessellation, they also come with material instances to adjust the sand amount on top of them.
All vegetation is paintable using vegetation tools.
Terrain material has parallax enabled and contains two layers (just 6/16 texture samplers).
Plane and submarine wreckage has instanced materials which you can adjust the algae and sand amounts.
The eel is a skeletal mesh and has three animations while the fish schools use the particle system.

Technical Details:

Physically-Based Rendering: Yes

Texture Size: Rocks and other bigger assets use 4096x4096 textures while effects use 2048x2048 and 1024x1024 textures

Collision: Yes, automatically generated

Vertex Count: Around 3000 for big static meshes and 1000 for smaler vegetation meshes

LODs: 3 for detailed meshes

Number of Meshes: 29

Number of Materials and Material Instances: 32

Number of Textures: 50

Number of Particles: 8

Engine Compatibility: PC, Mac

Platforms Tested: PC

Documentation Included: No
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Anon_522 + - date: 2018/07/07 : 07:51:13pm - Version: 4.18-4.19



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