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DirectX 11 Low Poly Shader 20/Mar/2018 Price: Asset Store Marketplace Unreal Unity Manufactured by: Davit Naskidashvili 0.9 (beta) Product ID: 76274 20 26 71

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DirectX 11 Low Poly Shader(exclu)


uploaded by Anon_1891 , Last change: 20-03-2018
Published: 29 Aug 2016, Publisher: Davit Naskidashvili
Price: $20.00 USD - Size: 12.97 MB

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Product description

Minimum Unity Version Required: 5.4.0f3 | Asset Published Date: 29 Aug 2016 | Price: $20.00.
Publisher: Davit Naskidashvili.
DescriptionDirectX 11 Low Poly Shader creates flat shaded/low poly effect.

Just apply shader to any mesh and it will be rendered in most demanded and artistic - low poly style.



DirectX 11 Low Poly Shader is faster and much more efficient than traditional ways of creating similar effect.



The only possible way for creating flat shaded/low poly effect nowadays consists in removing smoothing group from a mesh and require each face to have unique vertices at each corner, thus increasing total mesh vertex.

• 'Low poly' meshes created that way use much more GPU memory and as a result are slow in rendering (than original).


• Can have problems with mesh batching.


• Have limit on vertex count.

• Not all mesh types and features are supported.

• and many other limitations.



DirectX 11 Low Poly Shader has no such problems:

• Does not need mesh conversion.

• Does not increase mesh vertex count.

• Uses the same amount of GPU memory as the original mesh.

• Is faster in rendering.

• Perfect for run-time generated meshes.

• Has no limitations on mesh types.

• It just has no limitations.



Still have questions? Forum is here.




Note!

• DirectX 11 is not required, only Geometry Shaders support.

• Before purchasing check target device compatibility with this test shaders.
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