Minimum Unity Version Required:
5.4.0f3 | Asset Published Date:
20 Sep 2019 |
is the editor extension asset of the node graph that can be intuitively create a state machine and behavior tree!By using Arbor
, visualize the progress of the game and the behavior of enemy AI!Programmers :
You can create a new behavior script that can be used by designers.Designers :
You can make a game intuitively just by combining behaviors previously created by programmers.Features:
● FSM & BT based visual scripting.
● Simple editor that can be intuitive
● Support to the script that can be expanded as well as MonoBehaviour.
● Can be coded behavior freely according to game logic.
● Can be assigned multiple scripts in a single state.
● Combinations of explosively increasing behavior can be easily realized with only minimal scripts.
● A simple calculation can be realized on a graph by a data slot and a calculation node.
● More than 400 built-in Behavior scripts.
● The source code is all C#.
All source code is included.Document
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